Die Fundamentaldaten des Unternehmens sind relativ gesund. Seine Bewertung wird als angemessen bewertet angesehen,und die institutionelle Anerkennung ist sehr hoch. In den letzten 30 Tagen haben mehrere Analysten die Aktie mit einer Kaufen bewertet. Trotz einer schwachen Aktienmarktperformance zeigt das Unternehmen starke Fundamentaldaten und technische Indikatoren. Der Aktienkurs bewegt sich seitwärts zwischen den Unterstützungs- und Widerstandsniveaus, was ihn für schwankungsorientiertes Trading geeignet macht.
Aktienbewertung
Zugehörige Informationen
Branchenrang
20 / 470
Gesamtwertung
73 / 4723
Branche
Software & IT-Dienstleistungen
Widerstand & Unterstützung
Keine Daten
Radar Chart
Aktueller Preis
Vorher
Analysten-Ziel
Basierend auf insgesamt
31
Analysten
Kaufen
Aktuelles Rating
260.790
Kursziel
+5.27%
Aufwärtspotenzial
Hinweis: Analystenbewertungen und Kursziele werden von LSEG ausschließlich zu Informationszwecken bereitgestellt und stellen keine Anlageberatung dar.
Unternehmens-Highlights
HöhepunkteRisiko
Take-Two Interactive Software, Inc. is a developer, publisher, and marketer of interactive entertainment for consumers around the globe. The Company develops, operates and publishes products principally through Rockstar Games, 2K, Private Division, and Zynga. Its products are designed for console gaming systems, including Sony's PlayStation 4 and PlayStation 5; Microsoft Corporation Xbox One and Xbox Series XS; and Nintendo's Switch, as well as personal computers (PC), and mobile, including smartphones and tablets. The Company delivers its products through physical retail, digital download, online platforms, and cloud streaming services. The Company is focused on publishing a select number of titles based on internally owned and developed intellectual properties. In addition, the Company selectively develops titles based on licensed properties, including sports leagues, and also publishes externally developed titles.
Take-Two Interactive Software, Inc. is a developer, publisher, and marketer of interactive entertainment for consumers around the globe. The Company develops, operates and publishes products principally through Rockstar Games, 2K, Private Division, and Zynga. Its products are designed for console gaming systems, including Sony's PlayStation 4 and PlayStation 5; Microsoft Corporation Xbox One and Xbox Series XS; and Nintendo's Switch, as well as personal computers (PC), and mobile, including smartphones and tablets. The Company delivers its products through physical retail, digital download, online platforms, and cloud streaming services. The Company is focused on publishing a select number of titles based on internally owned and developed intellectual properties. In addition, the Company selectively develops titles based on licensed properties, including sports leagues, and also publishes externally developed titles.