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GameStop Corp

GME
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26.175USD

+0.645+2.53%
Market hours ETQuotes delayed by 15 min
11.72BMarket Cap
32.36P/E TTM

GameStop Corp

26.175

+0.645+2.53%
Intraday
1m
30m
1h
D
W
M
D

Today

+2.53%

5 Days

+12.73%

1 Month

+14.10%

6 Months

+13.56%

Year to Date

-16.48%

1 Year

+26.76%

View Detailed Chart

TradingKey Stock Score

Currency: USD Updated2025-09-15

Key Insights

The company's fundamentals are relatively very healthy. Its valuation is considered undervalued,and institutional recognition is very high. Over the past 30 days, multiple analysts have rated the company as a Strong Sell. Despite an average stock market performance, the company shows strong fundamentals and technicals. The stock price is trading sideways between the support and resistance levels, making it suitable for range-bound swing trading.

Score

Industry at a Glance

Industry Ranking
66 / 95
Overall Ranking
278 / 4724
Industry
Specialty Retailers

Support & Resistance

No Data

Score Analysis

Current score
Previous score

Analyst Rating

Based on 1 analysts
Strong Sell
Current Rating
13.500
Target Price
-45.85%
Upside Space
Data disclaimer: Analyst ratings and target prices are provided by LSEG for informational purposes only and do not constitute investment advice.

Company Highlights

StrengthsRisks
GameStop Corp. offers games and entertainment products through its stores and e-commerce platforms. The Company operates in four geographic segments: United States, Canada, Australia and Europe. Each segment consists primarily of retail operations, with the significant majority focused on games, entertainment products and technology. The Company has a total of approximately 4,169 stores across all of its segments: 2,915 in the United States, 203 in Canada, 404 in Australia, and 647 in Europe. Its stores and e-commerce sites operate primarily under the names GameStop, EB Games and Micromania. Its Australia and Europe segments also include approximately 49 pop culture themed stores selling collectibles, apparel, gadgets, electronics, toys and other retail products for technology enthusiasts and general consumers in international markets operating under the Zing Pop Culture brand. The Company's brands also include its print and digital gaming publication, Game Informer magazine.
Fairly Valued
The company’s latest PE is 47.37, at a medium 3-year percentile range.
Institutional Selling
The latest institutional holdings are 194.94M shares, decreasing 14.02% quarter-over-quarter.
Held by The Vanguard
Star Investor The Vanguard holds 38.82M shares of this stock.
Lower Market Activity
The company has less investor interest, with a 20-day turnover ratio of -0.71.

News

GameStop Sales Soar as It Shifts Beyond "Meme Stock" Tag with Hardware and Collectibles Push

TradingKey - Well-known video game retailer GameStop released its fiscal Q2 2025 financial report after market close on Tuesday, covering the period ended August 2. The results exceeded market expectations, driving its stock price up nearly 6% in after-hours trading.

TradingKeyWed, Sep 10
TradingKey - Well-known video game retailer GameStop released its fiscal Q2 2025 financial report after market close on Tuesday, covering the period ended August 2. The results exceeded market expectations, driving its stock price up nearly 6% in after-hours trading.

Retail Investors Spark Meme Stock Frenzy — Is the GameStop Saga Repeating Itself?

TradingKey - A fresh wave of "meme stock" speculation has swept through the U.S. stock market. On Wednesday, Krispy Kreme (DNUT.US) surged 47% in pre-market trading, while GoPro (GPRO.US) briefly jumped more than 95% before the open.

TradingKeyWed, Jul 23
TradingKey - A fresh wave of "meme stock" speculation has swept through the U.S. stock market. On Wednesday, Krispy Kreme (DNUT.US) surged 47% in pre-market trading, while GoPro (GPRO.US) briefly jumped more than 95% before the open.

GME to Spend $1.75 Billion on Bitcoin? MicroStrategy 2.0 or a Market Joke?

TradingKey - On May 11 (Eastern Time), GameStop announced plans to raise $1.75 billion through a private placement of convertible senior notes, sparking speculation that the company might once again be preparing to invest in Bitcoin.

TradingKeyThu, Jun 12
TradingKey - On May 11 (Eastern Time), GameStop announced plans to raise $1.75 billion through a private placement of convertible senior notes, sparking speculation that the company might once again be preparing to invest in Bitcoin.

GameStop's first-quarter revenue declines as online gaming demand rises

June 10 (Reuters) - Videogame retailer GameStop GME.N reported a decline in first-quarter revenue on Tuesday as customers increasingly opted for digital downloads over purchases at its brick-and-mortar stores, sending its shares down 4.6% in after-hours trading.

ReutersWed, Jun 11
June 10 (Reuters) - Videogame retailer GameStop GME.N reported a decline in first-quarter revenue on Tuesday as customers increasingly opted for digital downloads over purchases at its brick-and-mortar stores, sending its shares down 4.6% in after-hours trading.

U.S. May CPI and PPI data released Apple WWDC conference attracts much attention [One week ahead]

Last week, all three major U.S. stock indexes recorded gains, with the S&P 500 up 1.5%, the Nasdaq up 2.18%, and the Dow up 1.17%.

TradingKeyMon, Jun 9
Last week, all three major U.S. stock indexes recorded gains, with the S&P 500 up 1.5%, the Nasdaq up 2.18%, and the Dow up 1.17%.

GameStop buys bitcoin worth $513 million in crypto push

May 28 (Reuters) - GameStop GME.N has purchased bitcoin worth about $513 million, the company said on Wednesday as the ailing video game retailer looks to capitalize on the growing adoption of cryptocurrencies globally.

ReutersWed, May 28
May 28 (Reuters) - GameStop GME.N has purchased bitcoin worth about $513 million, the company said on Wednesday as the ailing video game retailer looks to capitalize on the growing adoption of cryptocurrencies globally.

Financial Indicators

EPS

No Data

Total revenue

No Data

Company

GameStop Corp. offers games and entertainment products through its stores and e-commerce platforms. The Company operates in four geographic segments: United States, Canada, Australia and Europe. Each segment consists primarily of retail operations, with the significant majority focused on games, entertainment products and technology. The Company has a total of approximately 4,169 stores across all of its segments: 2,915 in the United States, 203 in Canada, 404 in Australia, and 647 in Europe. Its stores and e-commerce sites operate primarily under the names GameStop, EB Games and Micromania. Its Australia and Europe segments also include approximately 49 pop culture themed stores selling collectibles, apparel, gadgets, electronics, toys and other retail products for technology enthusiasts and general consumers in international markets operating under the Zing Pop Culture brand. The Company's brands also include its print and digital gaming publication, Game Informer magazine.
Ticker SymbolGME
CompanyGameStop Corp
CEOMr. Ryan Cohen
Websitehttps://news.gamestop.com/
KeyAI