Glimpse Group Inc의 펀더멘털은 비교적 아주 건전한 상태이며, ESG 공시는 업계를 선도하는 수준입니다.성장 잠재력은 상당합니다.기업의 밸류에이션은 적정하게 평가된 것으로 간주되며, 소프트웨어 및 IT 서비스 산업에서 482개 중 166위 랭킹.기관 보유 비율은 매우 높은.지난 한 달 동안 여러 애널리스트가 해당 기업을 매수(으)로 평가했으며, 최고 목표 가격은 2.62입니다.중기적으로 주가는 하락 추세일 것으로 예상됩니다.지난 한 달간 주식 시장에서 매우 부진한 성과를 거두었지만, 기업의 펀더멘털은 탄탄합니다.주가는 지지선과 저항선 사이에서 횡보하고 있으며, 범위 매매 기반의 스윙 트레이딩에 적합한 상황입니다.
Glimpse Group Inc 점수
관련 정보
산업 순위
166 / 482
전체 순위
280 / 4521
산업
소프트웨어 및 IT 서비스
저항선 & 지지선
기업이 아직 관련 데이터를 공개하지 않았습니다.
레이더 차트
현재 가격
과거
미디어 보도
최근 24 시간
보도 수준
매우 낮은
매우 높은
중립
Glimpse Group Inc 주요 내용
강점위험 요소
The Glimpse Group, Inc. is a diversified immersive technology platform company, providing enterprise-focused virtual reality, augmented reality and spatial computing software and services. The Company is focused on providing immersive technology solutions software and services that are primarily driven by spatial computing, cloud and artificial intelligence (AI), which it refers to as spatial core. The Company's operating entities are located primarily in the United States, with a development and modeling center in Turkey. It targets an array of industry verticals, including but not limited to: corporate training, education, healthcare, government & defense, branding/marketing/advertising, retail, financial services, food & hospitality, architecture/engineering/construction, corporate events and presentations and social VR support groups and therapy. It is focused primarily on the business-to-business and business-to-business-to-consumer segments industry, and it is hardware agnostic.
The Glimpse Group, Inc. is a diversified immersive technology platform company, providing enterprise-focused virtual reality, augmented reality and spatial computing software and services. The Company is focused on providing immersive technology solutions software and services that are primarily driven by spatial computing, cloud and artificial intelligence (AI), which it refers to as spatial core. The Company's operating entities are located primarily in the United States, with a development and modeling center in Turkey. It targets an array of industry verticals, including but not limited to: corporate training, education, healthcare, government & defense, branding/marketing/advertising, retail, financial services, food & hospitality, architecture/engineering/construction, corporate events and presentations and social VR support groups and therapy. It is focused primarily on the business-to-business and business-to-business-to-consumer segments industry, and it is hardware agnostic.