Inspired Entertainment Inc의 펀더멘털은 비교적 안정적 상태이며, ESG 공시는 업계를 선도하는 수준입니다.성장 잠재력은 높습니다.기업의 밸류에이션은 적정하게 평가된 것으로 간주되며, 소프트웨어 및 IT 서비스 산업에서 482개 중 119위 랭킹.기관 보유 비율은 매우 높은.지난 한 달 동안 여러 애널리스트가 해당 기업을 매수(으)로 평가했으며, 최고 목표 가격은 14.00입니다.중기적으로 주가는 안정적인 상태를 유지할 것으로 예상됩니다.지난 한 달간 주식 시장에서 부진한 성과를 거두었지만, 기업의 펀더멘털과 기술적 지표는 탄탄합니다.주가는 지지선과 저항선 사이에서 횡보하고 있으며, 범위 매매 기반의 스윙 트레이딩에 적합한 상황입니다.
Inspired Entertainment Inc 점수
관련 정보
산업 순위
119 / 482
전체 순위
215 / 4521
산업
소프트웨어 및 IT 서비스
저항선 & 지지선
기업이 아직 관련 데이터를 공개하지 않았습니다.
레이더 차트
현재 가격
과거
미디어 보도
최근 24 시간
보도 수준
매우 낮은
매우 높은
중립
Inspired Entertainment Inc 주요 내용
강점위험 요소
Inspired Entertainment, Inc. is a business-to-business provider of gaming content, technology, hardware, and services. The Company offers a portfolio of content, technology, hardware and services for regulated gaming, betting and lottery operators across land-based and mobile channels around the world. Its Gaming segment supplies gaming terminals as well as gaming software and games for the terminals provided to betting offices, casinos, gaming halls and high street adult gaming centers. Its Virtual Sports segment designs, develops, markets, and distributes games that create an always-on sports wagering experience in betting shops and other locations and online. Its Interactive segment uses interactive-only content as well as offerings from its Gaming and Virtual Sports segments to create games that are hosted on remote gaming servers. It operates in approximately 35 jurisdictions, supplying gaming systems with associated terminals and content for approximately 75,000 gaming machines.
고수익 성장
회사의 순이익은 업계 선두를 달리고 있으며, 최근 연간 순이익은 미화 297.10M에 달합니다.
Inspired Entertainment, Inc. is a business-to-business provider of gaming content, technology, hardware, and services. The Company offers a portfolio of content, technology, hardware and services for regulated gaming, betting and lottery operators across land-based and mobile channels around the world. Its Gaming segment supplies gaming terminals as well as gaming software and games for the terminals provided to betting offices, casinos, gaming halls and high street adult gaming centers. Its Virtual Sports segment designs, develops, markets, and distributes games that create an always-on sports wagering experience in betting shops and other locations and online. Its Interactive segment uses interactive-only content as well as offerings from its Gaming and Virtual Sports segments to create games that are hosted on remote gaming servers. It operates in approximately 35 jurisdictions, supplying gaming systems with associated terminals and content for approximately 75,000 gaming machines.