
Overview
Gaming products maker's Q4 revenue rose 6%, beating analysts' expectations
Adjusted EBITDA for Q4 increased 62%, above high end of company's guidance
Company announced $50 mln share repurchase program
Outlook
Corsair expects Q1 2026 revenue between $335 mln and $365 mln
Company forecasts FY26 revenue between $1.33 bln and $1.47 bln
Corsair anticipates FY26 adjusted EBITDA between $100 mln and $115 mln
Result Drivers
MEMORY PRODUCTS - Strong demand for memory products drove revenue growth in Gaming Components and Systems segment
PERIPHERALS SEGMENT - Revenue decline in Gamer and Creator Peripherals segment due to lower North American demand, offset by Asia-Pacific growth
SUPPLY CHAIN MANAGEMENT - Successful navigation of semiconductor shortages helped meet robust demand for memory products
Key Details
Metric | Beat/Miss | Actual | Consensus Estimate |
Q4 Revenue | Beat | $436.86 mln | $421.99 mln (7 Analysts) |
Q4 Net Income |
| $26.05 mln |
|
Q4 Gross Profit |
| $144.55 mln |
|
Q4 Operating income |
| $26.89 mln |
|
Q4 Pretax Profit |
| $25.09 mln |
|
Analyst Coverage
The current average analyst rating on the shares is "buy" and the breakdown of recommendations is 4 "strong buy" or "buy", 4 "hold" and no "sell" or "strong sell"
The average consensus recommendation for the computer hardware peer group is "buy"
Wall Street's median 12-month price target for Corsair Gaming Inc is $8.00, about 61.3% above its February 11 closing price of $4.96
The stock recently traded at 7 times the next 12-month earnings vs. a P/E of 12 three months ago
Press Release: ID:nBw5kl8pQa
For questions concerning the data in this report, contact Estimates.Support@lseg.com. For any other questions or feedback, contact reuters.support@thomsonreuters.com.