Conferencia de resultados del T3 de 2026 de Duolingo (DUOL): el crecimiento de los DAU alcanza el 29%, se prevé que los ingresos del T4 aumenten un 14%
Duolingo registró un sólido crecimiento en el tercer trimestre de 2026, con un aumento del 29% interanual en usuarios activos diarios (DAU), impulsado por mejoras en la retención y el sistema "Green Machine". La empresa redujo drásticamente los costes de inferencia de IA en llamadas de vídeo, migrando a modelos de pesos abiertos, lo que permite expandir la función a suscriptores Super y eliminar gradualmente Duolingo Max. De cara al cuarto trimestre, se proyecta un crecimiento de reservas del 13%, ingresos del 14% y un margen EBITDA ajustado del 26,1%. En 2027, la compañía intensificará la monetización sin degradar la experiencia gratuita.
La conferencia de resultados del tercer trimestre de 2026 de Duolingo (NASDAQ: DUOL) se centró en la aceleración del crecimiento de usuarios, la reducción de los costes de inferencia de IA y el retorno gradual a la monetización. La directiva prevé que el crecimiento de usuarios activos diarios en el cuarto trimestre se mantenga cerca del ritmo del tercer trimestre, mientras que la función de llamada de vídeo (Video Call) se expande a toda la base de suscriptores de pago.
Puntos clave
- Los usuarios activos diarios crecieron un 29% interanual en el tercer trimestre, acelerándose desde el 23% del segundo trimestre. La directiva espera una tasa de crecimiento similar en el cuarto trimestre.
- El crecimiento de los usuarios activos diarios (DAU) se aceleró en ocho de los 10 principales países de Duolingo. Las reservas de suscripción aumentaron a tasas de doble dígito en la mayoría de las regiones.
- Para el cuarto trimestre, la directiva prevé un crecimiento de las reservas del 13%, un crecimiento de los ingresos del 14% y un margen EBITDA ajustado del 26,1%. Se proyecta que el EBITDA ajustado se mantenga prácticamente estable en tasa interanual, situándose en 84 millones de dólares.
- Las previsiones para todo el año apuntan a un crecimiento de las reservas del 12%, un aumento de los ingresos del 18% y un margen EBITDA ajustado del 26,5%.
- Duolingo redujo los costes de inferencia de Video Call de aproximadamente 0,30 dólares por llamada a bastante menos de 0,01 dólares, principalmente al migrar a modelos de pesos abiertos (open-weight). Esto permitió ampliar la función de los suscriptores de Max a los de Super.
- La empresa está eliminando gradualmente Duolingo Max. Max representa un porcentaje de un solo dígito tanto de suscriptores de pago como de reservas, lo que limita el impacto financiero previsto a corto plazo.
Datos financieros principales
| Métrica | Periodo | Resultado o previsión |
|---|---|---|
| Crecimiento de DAU | T3 2026 | 29% interanual |
| Crecimiento de DAU | T2 2026 | 23% interanual |
| Devengo de bonificaciones en gastos operativos | T3 2026 | 11 millones de dólares |
| Crecimiento de reservas | Previsión para el T4 2026 | 13% interanual |
| Crecimiento de ingresos | Previsión para el T4 2026 | 14% interanual |
| Margen EBITDA ajustado | Previsión para el T4 2026 | 26,1% |
| EBITDA ajustado | Previsión para el T4 2026 | Aproximadamente 84 millones de dólares, prácticamente estable en tasa interanual |
| Crecimiento de reservas | Previsión para todo el año 2026 | 12% interanual |
| Crecimiento de ingresos | Previsión para todo el año 2026 | 18% interanual |
| Margen EBITDA ajustado | Previsión para todo el año 2026 | 26,5% |
Rendimiento operativo y del negocio
La directiva atribuyó la mayor parte de la aceleración de los DAU a la mejora de la retención generada por el sistema de experimentación Green Machine de Duolingo. La empresa señaló que su métrica de retención CURR sigue aumentando y continúa siendo el principal factor del crecimiento de los DAU, aunque no proporcionó una cifra específica.
Las colaboraciones en el ámbito de los videojuegos con Brawl Stars y Eggy Party atrajeron a millones de usuarios. Duolingo afirmó que estos usuarios mostraron un buen nivel de retención porque las recompensas requerían una participación durante varios días, lo que ayudó a consolidar un hábito de aprendizaje. La directiva espera que este tipo de asociaciones se produzcan solo unas pocas veces al año y que la mayoría de los eventos futuros se desarrollen internamente.
Ajedrez (Chess) alcanzó los 10 millones de usuarios activos diarios y en su mayor parte sigue sin monetizarse. La directiva la describió como una fuente de posibles oportunidades de monetización. Matemáticas (Math) está creciendo aproximadamente al mismo ritmo que el aprendizaje de idiomas, pero más lentamente que Ajedrez.
La adopción de Video Call sigue en aumento. El número de palabras pronunciadas por usuario activo en Duolingo casi se ha duplicado en el último año. La directiva también indicó que los usuarios que prueban llamadas de vídeo con dificultad adaptada durante un periodo de prueba gratuito tienen mayor probabilidad de suscribirse.
Duolingo ha dejado de vender Max a nuevos usuarios y planea migrar a los suscriptores de Max Individual a Super Familiar a un precio similar. Super Familiar incluye funciones comparables y permite a los usuarios invitar a cinco personas adicionales. La directiva señaló que las pruebas indicaron que el cambio fue netamente positivo, y que los planes familiares ofrecen una retención especialmente sólida.
El negocio publicitario se mantuvo prácticamente estable durante el tercer trimestre en su conjunto, pero cerró el trimestre con un crecimiento más sólido. Duolingo está sustituyendo la publicidad en redes de menor calidad por anuncios de marcas de mayor calidad y ha creado un equipo de ventas directas.
La experimentación de productos también se está expandiendo. Duolingo realizó aproximadamente un 90% más de experimentos en el último mes que un año antes, mientras que la plantilla aumentó alrededor de un 10%. Las herramientas de IA están acortando el tiempo transcurrido entre la concepción de una idea y su despliegue, y ahora los gestores de producto o diseñadores pueden lanzar algunas pruebas de menor envergadura sin soporte técnico directo de ingeniería.
Previsiones de la directiva
La directiva prevé que el crecimiento de los DAU en el cuarto trimestre se mantenga en un nivel similar al 29% registrado en el tercer trimestre. La empresa también planea intensificar su enfoque en la monetización en 2027, manteniendo al mismo tiempo un estricto principio interno para evitar degradar la experiencia del usuario gratuito.
Se prevé que el margen bruto del cuarto trimestre disminuya aproximadamente un punto porcentual en comparación trimestral, a medida que Video Call pase a estar disponible para todos los suscriptores de pago. Se espera que los gastos operativos crezcan más rápido que los ingresos debido a las inversiones continuas y a la segunda parte de la bonificación para empleados vinculada a los objetivos de crecimiento de usuarios.
Se prevé que la bonificación completa se abone a principios de 2027. La directiva planea publicar sus perspectivas completas para 2027 en febrero.
Duolingo también prevé destinar un importe de un solo dígito de millones de dólares a la inferencia de IA en tiempo real para usuarios gratuitos en 2027. La empresa tiene la intención de añadir más funciones de expresión oral respaldadas por IA y acelerar la producción de contenidos y módulos didácticos.
Riesgos y aspectos a vigilar
- El crecimiento de suscriptores de pago sigue estando por detrás del nuevo impulso en la aceleración de los DAU. El director financiero declaró que el crecimiento de suscriptores sigue en gran medida a los ingresos y podría tocar fondo en los próximos dos trimestres, a medida que el mayor volumen de reservas se consolide en el modelo.
- Se prevé que el EBITDA ajustado del cuarto trimestre se mantenga prácticamente estable en tasa interanual a pesar del crecimiento proyectado de los ingresos, lo que refleja las inversiones, los gastos en bonificaciones y el despliegue más amplio de funciones de IA.
- El margen bruto se enfrentará a presiones a corto plazo a medida que Video Call se expanda, aunque la directiva señaló que los costes de IA han sido inferiores a lo previsto anteriormente.
- Monetizar a los nuevos usuarios puede llevar años. Por lo tanto, Duolingo confía en una base más amplia de usuarios activos, periodos de prueba gratuitos más largos, compras dentro de la aplicación, publicidad y una comercialización optimizada de sus suscripciones para respaldar el crecimiento futuro de las reservas.
- El nivel Light, de menor precio, sigue siendo reducido y la directiva afirmó que las pruebas no han arrojado resultados claramente destacados. En última instancia, su disponibilidad podría limitarse a determinadas regiones de menores ingresos.
- Un incremento rápido en la experimentación asistida por IA genera nuevos cuellos de botella operativos, entre ellos la generación de suficientes ideas de prueba y la gestión de errores introducidos por personal no técnico.
Aspectos destacados de la sesión de preguntas y respuestas con analistas
Monetización sin fricción añadida: La directiva afirmó que Duolingo llevará a cabo más experimentos de monetización que incluyan periodos de prueba gratuitos más largos, compras dentro de la aplicación, publicidad de mayor calidad y una mejor comercialización de Video Call. No tiene previsto añadir fricción a la experiencia del usuario gratuito.
Aspectos económicos de la IA: Según la directiva, los modelos de pesos abiertos tienen capacidad suficiente para la mayoría de los usuarios y cuestan sustancialmente menos que los modelos de frontera. En la actualidad, Duolingo recurre principalmente a proveedores de inferencia, al tiempo que realiza pruebas con opciones internas de cómputo.
Marketing de pago: El marketing de pago representa aproximadamente el 60% del gasto en marketing ajeno a la remuneración del personal, el cual asciende a algo más de 100 millones de dólares. La directiva afirmó que este gasto es rentable y que el retorno está mejorando, aunque no se prevé que la adquisición de pago se convierta en el principal canal comercial de Duolingo.
Estrategia de producto con IA a largo plazo: La directiva considera que Duolingo podría llegar a ser tan eficaz como un tutor personal humano en los próximos años. La empresa prevé que la experiencia siga estando gamificada, mientras que la IA aportará una mayor personalización y adaptación a cada estudiante.
Expansión de cursos: Duolingo desarrolló Ajedrez desde el concepto inicial hasta su lanzamiento en la aplicación en aproximadamente nueve meses con el apoyo de la IA. La directiva señaló que ahora puede desarrollar nuevos cursos más rápidamente, pero no anunció materias adicionales.
Transcripción completa de la conferencia de resultados
Transcripción completa de la conferencia de resultados
Comentarios de la dirección
Deborah Belevan
Good evening, everyone, and welcome to Duolingo's Q3 earnings webcast. Today after market closed, we released this quarter's shareholder letter, a copy of which you can find on our website at investor.duolingo.com. On today's call, we have Luis von Ahn, our Co-Founder and CEO; and Gillian Munson, our CFO. They will begin with prepared remarks before we open the call for questions. Analysts may ask a question by using the raise hand feature. Please note that this call is being recorded [Operator Instructions].
Before we begin, please note that we will make forward-looking statements regarding future events and financial performance. These statements are subject to risks and uncertainties described in our SEC filings and are based on our assumptions we believe to be reasonable as of today. We undertake no obligation to update them. We will also discuss both GAAP and non-GAAP financial measures. Reconciliations between the 2 can be found in our earnings materials, and we encourage you to review them when evaluating our performance.
And now I will hand over to Luis.
Luis von Ahn Arellano
Thanks, Debbie, and thank you all for joining. We had a great Q3. Daily active users accelerated for a second quarter in a row to 29% year-over-year growth, up from 23% in Q2. Bookings, revenue and profitability were also ahead of expectations. At the beginning of the year, we laid out a plan to prioritize teaching better and user growth, knowing it would take time to see results. We're now seeing the user acceleration we hope for, and I'm proud of how our team has executed against our strategy. We expect this momentum to continue with year-over-year DAU growth in Q4 similar to Q3 and Q4 bookings slightly ahead of previous guidance.
Every new learner expands the audience we can monetize over time. While teaching better and user growth remain our top priorities for this year, we're gradually leaning more into monetization in ways that preserve the quality of our free experience. Our ambition is to ultimately reach 1 billion learners, and build a much larger business over time. The more people we can teach, the bigger that opportunity becomes.
With that, I'll turn it over to Gillian.
Gilian Munson
Thank you, Luis. I'm glad you're all here this evening. We started the year with an ambitious plan to reaccelerate our growth, and our Q3 results show we're executing well. The numbers from the quarter are pretty straightforward, so I'll double-click on just 2 items. First, a look at how broad our DAU and bookings growth was. Year-over-year, DAU growth accelerated across 8 of our 10 largest countries. Additionally, year-over-year subscription bookings growth was in the double digits in the majority of the regions we serve.
Secondly, Q3 operating expenses include an $11 million bonus accrual. This bonus rewards our team for reaccelerating user growth. We're on track to hit the targets, so we've begun to record the expense. A second portion of the bonus is included in our Q4 guidance. and we expect to pay the full bonus in early 2027.
Turning to Q4. We expect year-over-year bookings growth of 13%, revenue growth of 14% and an adjusted EBITDA margin of 26.1%. To help you build your models, I want to give you just a couple of items to consider. We expect gross margin to fall slightly from Q3 as we roll out Video Call to all Paid Subscribers. Operating expenses will likely grow faster than revenue because of our continued investments and the second portion of the bonus I just mentioned. As a result, we expect adjusted EBITDA to be roughly flat year-over-year at $84 million.
For the full year, we expect to deliver 12% year-over-year bookings growth and 18% revenue growth paired with a 26.5% adjusted EBITDA margin. We plan to provide our full outlook for 2027 in February. We are encouraged by the momentum we're seeing in our business and look forward to answering your questions.
Back to you, operator.
Operator
[Operator Instructions] Your first question comes from Ygal Arounian.
Preguntas y respuestas
Ygal Arounian
I guess, I want to maybe start with the growth that you guys are seeing and we expect to continue into 4Q. A number of levers you guys are pushing here. And maybe if you could just kind of quantify or qualify what the biggest drivers are between the new partnerships and the games and the Junior's Toy Hunt and those kind of engagement features that you're driving?
And then just a second part of that question, any difference in terms of monetization or retention or other KPIs that you're seeing from these partnerships? And should we expect you to do more of those?
Luis von Ahn Arellano
Okay. Yes. Thank you for the question. So first of all, the majority of our growth for this year comes from product improvements. We've, in the past, discussed our notion of The Green Machine, which is basically an optimization system that we have that just makes the app better over time. And basically, every week, the app has hundreds of new A/B/B tests that make it a little better. And that's the vast majority of our improvement in active users comes from improvements in retention because of that. The product is getting better.
Now over the last few months, we've had a few events that are also very important and important to call out. One of them was the Streak Revival last quarter. This quarter, we had the partnerships with Brawl Stars and also Eggy Party. And they did bring users, but I really want to emphasize that we just believe that the majority of it is from improvements to the app, which is why we think that this is going to continue going forward.
In terms of the uses that we have from these partnerships, they retain very well. And part of the reason for that is because we did some product work to make it. So the way these partnerships work is that you're a player of Brawl Stars or whatever the game that is partnering with us is. You come to Duolingo to get rewards for that game, for Brawl Stars for example. But in order to get the rewards, we get you to stay multiple days on Duolingo. And what that does is it builds a habit. And so we see that these players that are coming in have very good retention.
Gilian Munson
And I think as you think about both DAU and bookings, I think what we've been talking about is how broad-based -- the growth was in the quarter, both from a geographic perspective, in terms of how the product is working. We're feeling really good about the broadness of the growth we're seeing in the business across both DAU and monetization.
Luis von Ahn Arellano
Yes. I mean we're basically growing across all regions, and we accelerated across 8 of our top 10 markets in terms of DAU growth. So we're very happy with that.
Operator
Your next question comes from the line of Wyatt Swanson with D.A. Davidson & Co.
Wyatt Swanson
Could you guys give some color on the Paid Subscriber additions relative to daily active users? Paid subs growth has continued to slow year-over-year despite DAUs picking back up. Is that predominantly a function of extended free trials? Or could you give any additional color on that and whether you expect those trends to change at all?
Gilian Munson
I'll cover the subs numbers and then maybe you can talk a little bit about the trends in there. Wyatt, the way to think about subs numbers is the largely follow the revenue. So they're kind of an average in there. So the subs numbers tend to follow that revenue growth. So in terms of subs growth, probably that bottoms in a couple of quarters as we work through the bookings from prior to this quarter.
So as we rebuild the bookings growth, that revenue growth will come after and those subs growth numbers will come as well. So it's just -- that's like sort of a math thing mostly. And then Luis, maybe you'll talk a little bit about sort of how bookings are going near term.
Luis von Ahn Arellano
Yes. I mean, we started the year with a very clear strategy to prioritize teaching better end user growth. And we've -- and it's very hard to reaccelerate user growth, and we're very proud of the fact that we have done that. But we also, at the beginning of the year, we said, look, our bookings are going to fall within this box of somewhere like 10% to 12% year-over-year growth. We're in the higher end of that. We feel pretty good about that.
But we just have not been concentrating very much on monetization. But what we have done in monetization this year is try to invent new ways of monetizing that are more DAU aligned. And the good news is that we have found a number of them. One of them is longer free trials, like you mentioned. There are others, for example, monetizing the Avatar suits like we talked about, that does really well with IAPs.
And there's just a number of other things that we're going to be doing, and we're slowly starting to monetize more that way. Another thing that we're really excited about is Chess is completely under monetized. We're going to be monetizing it Chess. We're very proud. We just hit 10 million daily active users in Chess. So it's now a relatively significant amount of our users are doing Chess. And we think there's a lot of low-hanging fruit there.
Operator
Your next question comes from the line of Ryan MacDonald with Needham & Company.
Ryan MacDonald
Luis, just wondering if you could kind of provide a little more color on sort of the early days of the testing of moving Video Call called the Super Duolingo, what you're seeing in terms of user engagement there or even conversion? And then how that sort of informed your view about the decision to sunset Duolingo Max here?
Luis von Ahn Arellano
Yes. It's a great question. I mean when we first started Duolingo Max, the higher subscription tier, what we did -- we have to start it because we had some AI features that were just very expensive to serve. I mean the cost of these AI features was high. We did say back then that if we managed to bring the cost down, we may put these features in other tiers. What happened was that the premium feature of Duolingo Max, which was Video Call, when we first launched it, it was costing about $0.30 per call, just generally on AI inference.
We've managed to reduce that cost to well under $0.01 per call, and that's mainly by moving to open source models or open weight models. So we feel really good about that, and that allowed us to put Video Call in Super. And that was actually a really good thing. When we A/B tested that, it's good for revenue, but also it allows us to give Video Call to about 10x as many users because we just have many more Super subscribers than we have Max subscribers. And that's good because that means 10x as many people are learning better, they'll tell their friends, et cetera, et cetera. So we just view this as very positive.
And because of that, and when we tested just -- we actually just tested a sunsetting Max, it was very clear that the right decision was to sunset Max. So we've started doing that. We don't think -- in the short term, we don't think this is going to have a major bookings impact. It's slightly positive. It's not a major bookings impact. But in the long term, we think this is really going to help us because more and more people are going to get Super. I mean, this is one of the main reasons why people are going to get Super. So we feel pretty good about that.
Gilian Munson
Yes. And I think what's interesting about the process we've taken here is that we've worked down the exposure to Max fairly significantly. So the vast majority of our bookings now is not Max. It's single digits in both in terms of the number of paid subscribers and the bookings there. So it's become a very small thing that we're going to manage, and we've obviously shown this year that we can manage these things quite well.
Ryan MacDonald
And Gillian, maybe just assumptions for sort of like churn as you're going through the process? And is this something that you're going to push out sort of all at once to existing Max subscribers? Or are you just going to do it gradually upon renewal?
Gilian Munson
So we have essentially stopped selling Max to new users. We will be moving Max individual to Super Family at a similar price. So they will be getting the ability to add their friends and family on all the great features that you have in Max moving over to Super. And then that will just leave us with Max Family which we will be ending the year with, which is the smaller portion of bookings and paid users that I mentioned before. So we've really managed down that process.
And again, kind of to what Luis' point was, as we go test this, it ends up being net positive for us. And then on the long term. In the short term, we manage through it, but you've seen we've really managed down the exposure there, and we feel really good about our ability to manage it.
Operator
Your next question comes from the line of Shweta Khajuria with Wolfe.
Shweta Khajuria
Can I please try 2. One is a follow-up on bookings growth. So how do you think about this lag between DAU growth and bookings growth as we think about bookings growth catching up, how should we be thinking about it as we think of '27?
And then the second one is on gross margins. Is 72% the guidance that you provided, Gillian, a good run rate now that Video Call transition will happen. When we think about costs coming down, but at the same time, usage for Video going up? Is it a good run rate sort of a margin to think of?
Luis von Ahn Arellano
Yes. For -- I'll let Gillian answer the gross management question. For bookings growth, our users monetized over time. Generally, when we have a new user, there's some chance that they're going to sign up and pay for the subscription. But many of them, it just takes sometimes years to monetize. So we're just very happy with the fact that we have a much larger user base, now active user base, that will eventually try to monetize.
We're not giving guidance for '27 just yet. But I think the thing we're saying is we feel pretty good about our bookings growth, and we're starting to concentrate more monetization now that we have really managed to reaccelerate DAU growth.
Gilian Munson
Yes. And in terms of the gross margin, obviously, not guiding to next year, but -- yet, but if you think about this year, gross margin, we thought it would be about 2 points lower. The AI costs have not been as high as we thought, which is great, and we're still putting AI out, AI-based features like Video Call out to all of our paid users by the end of the year. So we feel really good about our ability to manage that.
I would say our appetite to give AI-based features to our customer base is very high. We think there are really creative things we can do with it. So sort of like you saw this year, we'll manage this to an overall plan, but again, not giving next year's guidance. I would just say we do have an appetite to give as much as we can to customers, and you've seen us do that this year.
Operator
Your next question comes from the line of Bryan Smilek with JPMorgan.
Bryan Smilek
Just 2 quick ones from my end. Last quarter, we had talked about CURR improvements at all-time highs. And new cohorts are retaining better. Just curious any updates you have there, especially as the velocity of DAU growth starts to accelerate would have the overall curve trends look like on a cohort basis? And then, Gillian, just briefly on paid marketing as well. I believe up nicely year-on-year as you gain greater efficacy. Can you just talk about some of the LTV to CACs that you're seeing and where you're deploying marketing spend by channel?
Luis von Ahn Arellano
Yes. I can talk a little about CURR. I mean we mentioned CURR last quarter, it is a metric that we're very proud of. And it is the main metric we optimize to increase daily active users to increase the retention of the app. We don't want to get into the business of guiding CURR and giving updates in CURR every single quarter. So we're not talking about the precise numbers, but it basically keeps increasing. And that is a majority of the DAU growth that you see comes from increases in CURR.
Gilian Munson
And then on paid marketing, this has been a real success story of our team this year. So just to put it in perspective, paid marketing is about 60% of our noncomp marketing spend, which is a bit over $100 million. We are profitable on that marketing spend, but we continue to believe we have more room to build upon the LTV CACs that we look at for the business.
In terms of where that money is spent, it's really pretty broad-based, and we move it around fairly actively in terms of what is creating good returns for us. And the team continues to do that really effectively. So I think the net on paid for Duolingo is it's probably never going to be the majority of how we go to market. That's just not how we think about it. But it's a really helpful tool and our team has done a really good job. And we're feeling that we're getting better and better returns on it and getting smarter on it. So it's been additive to us in 2026 and will be probably again in '27.
Luis von Ahn Arellano
Yes. I should say for internally, this is one of the biggest wins we've had this year that we became actually intelligent about performance marketing. And I'm very happy about that.
Operator
Your next question comes from Mark Mahaney with Evercore.
Mark Stephen Mahaney
Let's try 2 questions. I know this Video Call functionality as you're rolling it out across more of the Super Duolingo users subscriber base. What have you seen so far in terms of the boost that's had to engagement and retention or satisfaction? I would assume that it's had a material impact. It's one of the reasons why, as the costs come down, you're spreading it out. But what have you actually seen in the data so far? Is it too early to tell?
And then secondly, I know you talked about Chess earlier, so how about my second favorite topic, which is math. And how many users -- and I didn't see anything in here, but maybe it's in your press release, but the adoption you're seeing there, is there an opportunity there to also do a separate or combined price action?
Luis von Ahn Arellano
Yes. Thank you for both questions. So Video Call, I mean, look, we feel really good about video call. It is a feature that actually teaches this conversation, and we see adoption of it continue to grow. The team just keeps making it better and better. And we see -- one of the ways we measure it is just a number of words spoken per active user, not practices or Video Call, but practices are of Duolingo. And that number just keeps going up. It's kind of -- I think it's roughly doubled over the last year or so. So we feel pretty good about that.
And the other thing is we know that when people try video call, during the free trial, for certain types of video calls that we tailored to the user's difficulty, then they are more likely to subscribe to actually pay for the subscription. So we feel really good about it. This is a feature that just keeps getting better.
In terms of math, look, this is also my favorite topic. I love math. I love our math product. It keeps getting better and better. It's also a huge opportunity. There's about 1 billion people in the world learning math. So I really think it's a huge opportunity. It is growing about at the same rate as languages. So I'm happy that it is growing, but I would hope that it can start growing at the rate that Chess is growing, which is growing faster. So we're going to continue making a better teaching tool. One of the things that we have found, by the way, is -- this is not that big of a thing to learn, but people prefer to play the game of Chess than to learn math.
Mark Stephen Mahaney
They're both good.
Luis von Ahn Arellano
I think they're both good, but hey.
Operator
Your next question is going to be audio only from the line of Omar Dessouky with Bank of America.
Omar Dessouky
I wanted to elaborate a little bit on the gaming partnerships. You highlighted Brawl Stars and Eggy Party, which you said, brought millions of new users. So how scalable is this approach? Have you approached a meaningful percentage of like the top 100 mobile game developers out there? And what is the economic incentive for game publisher to collaborate with you, particularly that you're kind of competing for the same consumer attention? And then I have a follow-up along the same lines.
Luis von Ahn Arellano
Yes. So we're very happy with these partnerships. I mean generally, for a lot of parts, people come to us as opposed to us having to go to them. I mean, just historically, people really want to partner with us. So we're very happy. We think we're going to continue doing some of these. Now it's not the case that there are hundreds of such partners that we're going to do. So we're seeing it more. And this is probably going to happen a couple of times a year.
And they do bring users, and we're very happy with that. But most of our events, if you look at what the plan for next year, most of our events are first-party events. These are our own things that are -- we're going to do things like Avatar suits and stuff like that. In terms of what is the incentive for the game publishers, there's no money being exchanged in these partnerships and we didn't pay them and they didn't pay us to do that. What we're finding with them with these partnerships is that it's a win-win for both. They get a bunch of users, and we get a bunch of users. So it doesn't seem like we're competing for that.
And generally, the incentive is just cross-promotion and for certain games, certainly the case for Supercell and Brawl Stars, they do a lot of things to keep their game fresh. And one of the things that they did when they did the partnership with us is for about a period of a few weeks, the entire games was just teamed with Duolingo, and the players like this. It was a very positive thing in their community. So that's the incentive for doing that. I mean they gained also a bunch of active users and revenue.
Omar Dessouky
Okay. And my follow-up is, does this somehow dovetail with your performance marketing? Because as we all know, mobile games are a major driver of just the performance marketing within mobile gaming apps in general. So do you view this approach as sort of complementary to that? Are you looking to penetrate more of the gaming kind of audience and bring those over through performance marketing and using this experience to a -- how should we think about that going forward for you? Is it a pretty big audience.
Luis von Ahn Arellano
Yes. I do think they're related. Because you're right, a lot of the performance marketing ads are for games. Certainly, the ads as we show in our product as well. So we do think they're related. We did see when these partnerships were going on, we did see our performance marketing actually benefit from the partnership. So we do see that. I don't think we fully understand the relationship with these 2, but I do think they are additive to each other.
Operator
Your next question comes from the line of Ron Josey with Citi.
Unknown Analyst
This is [ James Michael ] on for Ron. Given experiments per week grew faster than head count last year, and Green Machine have driven 2 quarters of acceleration. Can you provide more color on the underlying changes in the architecture of the testing process? And how much more throughput there could be an AI to run more of the experiment design and analysis?
Luis von Ahn Arellano
Yes, we're very happy about that. If you look right now, our -- the number of experiments that we ran, call it, the last month, is up about 90% year-over-year compared to last year. And our employee number grew by like 10%. So per capita, this is a major improvement. A lot of that -- not entirely, but a lot of that is because of AI. We're just seeing -- it took some time for the promise of AI in coding to actually turn into improvements in speed, but we are now seeing that.
And we're seeing not just significantly higher experiment count, which I believe will continue going up and up and up. but also the latency, the time between an idea to it being in front of the users is much shorter now. And that allows us to iterate a lot. And I think that's extremely compatible with our process of improvement because we just run a ton of A/B/B test.
And what's good about AI is it's particularly good at these smaller changes. Larger changes, a lot of times, it still kind of messes up. But the smaller stuff, it's pretty good at it, and we mainly run on hundreds and hundreds of tiny changes. So we're finding it quite compatible with the way we operate. And this is why we feel pretty good about our ability to continue growing both our DAUs because of growth in retention, but also our monetization because we're going to -- my sense is next to you. I don't know the exact quantity, but we're going to run a hell of a lot more experiments next year than we did this year.
Unknown Analyst
Helpful. A quick follow-up on that. Last quarter, you flagged shorter attention span and tech shorter [indiscernible]. Has anything shifted here? And are you seeing down-man specifically from session frequency as well as retention?
Luis von Ahn Arellano
Yes. We're working -- this is something we're really working on. We're not disclosing any of that, but we are actively -- we have staffed teams now to try to increased engagement throughout, and we feel pretty good about that work.
Operator
Your next question comes from the line of Justin Patterson with KeyBanc.
Justin Patterson
Great. Well, first off, congratulations just with the DAU progress this year. You've certainly come a long way within there. I guess as we head out of this year into '27, how do you think about just the right degree of friction and step to put back to the app and steps to monetize, so you don't repeat the lessons of 2025 within there? And I'll have 1 follow-up.
Luis von Ahn Arellano
It's a great question. I mean we're -- we have a strict guardrail inside the company to not degrade the free user experience anymore. The good news is that we really -- we took this year to figure out how to monetize without degrading the free user experience. And I think we just found a number of levers that work that we feel pretty good about that. But yes, I mean, this is a lesson learned. We do not want to mess up the free user experience anymore. I don't believe that's going to happen.
Justin Patterson
Got it. And then thinking about just the decision to deprecate Max in this way, putting Max users into the Super Family plan. Talk about just why that's the right choice versus the individual family plan. Or excuse me, the individual Super plan. And then that creates the potential for more paid sharing, if you will, friends, potentially sharing with one another. So would love to hear about how you're thinking of the guardrails in there. So these are truly net new people versus some canceling and just getting on a friend's plan.
Luis von Ahn Arellano
Yes, it's a good question. I mean the first thing to say is that at the moment, even though family plan is a pretty good deal when compared to the individual. Even though that's the case, we like it because it has extremely high retention. So over time, it just -- we like it. The retention is really good. And it makes sense that the retention is really good. If you have people as long as one of them is still using it, they kind of keep paying for the plan. So that's why we like it.
The reason we decided to move Max individual to Super Family was because they're roughly the same price. So that allowed us to not have kind of a onetime decrease in bookings from these people. And for them, we think it's a good deal. I mean, it's basically the identical features just you can invite 5 more people. And that will happen. I'm sure there's some amount of cannibalization, but we're not really seeing that in the numbers. It's not material enough for us to like see anything that is like, oh, this is actually bad for us because we've been A/B testing this for a little while. And we just it looks good.
Gilian Munson
And I think it speaks, Justin, to our confidence and the size of the market opportunity here. to be able to do that, and we're really not concerned that we're going to impact our market opportunity. We continue to be extremely bullish about what's ahead for us and the billion learners that we think we can touch, it's going to give us a much bigger business over time.
Operator
Your next question comes from the line of Alec Brondolo with Wells Fargo.
Alec Brondolo
I think the other change this year to touring beyond the deprecation of Max is the light tier. I've been seeing lights here. I've been seeing light tier be kind of merchandise to me and my testing of the app pretty frequently in the third quarter and the beginning of the fourth quarter. So just any thoughts about your expectations around kind of light penetration next year? And the state of the advertising experience in Duolingo right now would be great.
Luis von Ahn Arellano
Okay. So it's light on that. We are testing it. We have not pushed it very far, and we may try to push it more. I mean we're mainly driven by the results of our EBITDA. And I think our EBITDA for light have just not been home runs. I think there's probably some wins there, but they just haven't been home runs. So I don't actually know what will happen with light. It's a much cheaper plan that also has ads. I just don't know what will happen. It may be the case that ends up only being served in certain regions, kind of probably regions with lower GDP or capita. But I don't actually know.
At the moment, this is pretty small, and we just have not seen it be a major home run. What is there, it's still being tested. In terms of ads, we feel very good about ads. In terms of the team, we now have an actual serious team working on our own ads business. So we feel like next year, our ads business is going to do well.
And just to remind you about our ads business, we've had historically not invested much in our own ads. And so what we did is we just used these ad networks with kind of the lowest common denominator of ads. And what we're doing now is we are switching those to much higher quality ads. Now that takes some time to do, in part we're doing it through the direct sales, we now have a direct sales team. It's not a very large direct sales team, but it's a very good direct sales team. But we're doing some of that.
And also, we're just switching the ads to higher-quality ads. So the transition is going to take some time. But once we're done with the transition, you're just going to see ads that are significantly higher quality on Duolingo with kind of more well-known brands and higher quality brands and in addition, that pay us more. I think over the long term, we feel actually pretty excited about our ads business.
Gilian Munson
The team made some really nice progress during the quarter. So if you look at the full quarter, the ads business was sort of flattish but actually, it exited the quarter growing nicely. So we think the team is making good progress there.
Operator
Your next question comes from the line of Andrew Boone.
Andrew Boone
I wanted to go first in terms of following up on Justin's question. As we think about 2027, you guys clearly have transitioned from monetization now into engagement. As we go back to a monetization format, should we expect a change in terms of how you guys are going after that? Is that different in-app purchases? Are there any things that are now off limits? Like is it a restarting of the engine that was previously up and going? Or are you guys going to approach this differently?
And then just my second question, another follow-up. But as we think about AI unlocking Duolingo broadly, Luis, is the biggest needle mover for AI, is it internal? Is it new products that become available? And what happens as we've seen AI deflation kind of come through the model? Like what does that unlock for you in terms of internal processes that now become available maybe in a year or 2 years as we've seen with video calls?
Luis von Ahn Arellano
Great. In terms of monetization, I mean, I don't know exactly how to answer your question in terms of like is it a restart? Is it -- I mean we've been working on monetization this year. It's just we told the monetization team, look, you cannot degrade the free user experience anymore. We have to come up with new ways of monetizing. And they have. And that's working really well.
So I think you're going to see us -- first of all, the way you're going to see us work is similar to how we've been working the whole time, which is we're going to run thousands of A/B/B tests to try to monetize better. The one thing that you're not going to see us do is add friction to the free user experience, but we're going to do all kinds of things. Certainly, there's IAPs in there. Certainly, there's better ads in there.
But there's also other things that get people to subscribe. Video Call is a good thing. I mean, Video Call for the longest time was just available in Max. Now that it's in Super, I think we feel a lot better about merchandising it more often because it's a lot more affordable. I mean the reality is that Max was a pretty expensive plan. So we feel pretty good about that. But generally, the type of work they're going to do is just a lot of A/B/B tests.
Andrew Boone
I don't mean to interrupt, but does that imply that conversion rates then don't improve on a go-forward basis? Because you guys then need to grow with users without additional friction?
Luis von Ahn Arellano
I don't know the answer to your question, whether we're going to be able to improve them or not. Obviously, we do want to improve conversion rates. I don't know. I feel like there are some things -- some of the things we've done this year have improved conversion rates, things like longer free trials, improve conversion rates. And by the way, at the moment, we're not offering longer free trials to every user. We've kind of given them to some users.
We're going to expand that further. So I do believe there's some increase in conversion rates. I don't know by how much. But what is true is that what you're not going to see us do is kind of squeezing users. You're not going to see us do that.
Gilian Munson
Yes. And I think, Andrew, you already saw in the quarter, we reaccelerated bookings growth in the quarter relative to last quarter. And I think you're seeing us be careful about how we go do all that. One of the things we've talked to you all about is that top of the funnel matters a lot. Top of the funnel converts in a multitude of the amount that the core base does. And so that's why you've seen us work on things like paid marketing, some of these outreach things growing in new places and new products. And I think that's a piece of the puzzle to on an aggregate basis.
Luis von Ahn Arellano
And then your second part of your question was about AI. We are -- there's 2 places and you mentioned the 2 places that AI really helps. One is just internal productivity. And the other one is AI features in the product. And we're very happy about both. In terms of internal productivity, like I said previously in the call, we're just seeing our team be able to ship A/B/B tests much faster. And we're getting to the point where simpler A/B/B tests are now being shipped by non-engineers.
So a person who's a product manager or a designer is now able to fully from idea to it's in the app. They're able to do it now by themselves without the help of an engineer. Now that doesn't mean we don't need engineers. We need engineers for all kinds of things, including the system. We built an internal system that allows us to do that. We're trying to make the system better and better. So we definitely have a major need for engineers.
But the fact is that significantly more people are able to run their own A/B/B tests. And so I don't know the precise increase in a number of A/B tests that we'll run next year, but it will be multiples of what we ran this year. I don't know if it will be 3x. I don't know if it will be 10x. I don't know because all this stuff is changing, but it will be multiples. And so I'm very happy with that.
And that, I think, is one of the things that we feel bullish about. In terms of the product, you'll just see us put AI in a lot more places. We're working on a number of features, particularly practicing speaking, that are not just Video Call, that you'll see there. And in addition to that, you'll just see improvements in how fast we can ship new teaching modules, let's call them. Like, for example, we're just going to teach a lot more Chess, a lot more content. We'll just be able -- we're able to just ship it way faster now.
Operator
Your next question comes from the line of Alexander Sklar with Raymond James.
Alexander Sklar
Two-part question for me on gross margin. First, maybe for you, Gillian, just will the sunsetting of Max, have any impact on gross margin beyond what you've outlined in the fourth quarter? And then second, for you, Luis, the mix of direct payments outside the app store, any change to how you're thinking about that opportunity, either just as a result of the rise in personal agents to drive traffic more direct to you or just more than market testing?
Gilian Munson
So Alex, our guidance for the fourth quarter, which implies gross margin will come down just about point-ish. It is inclusive of the transition we're expecting on Max. I think as you've seen our team do all year, we're always have an eye to how do we get more efficient with our AI spend. But I think we also want to fit more AI in the product and then balance that to our bottom line.
So you will, we believe, see some decline in the gross margin sequentially, but still a very attractive number and we'll be able to put a lot more AI content in the product and do the Max transition as well.
Luis von Ahn Arellano
Yes. And in terms of direct payments, we do -- for the longest time, at least in our apps, I mean, we have an iPhone app and an Android app and our website. For the longest time, you can only do direct payments on our website. We can now do direct payments in certain regions and for certain users for our apps.
We do use it in certain cases, and particularly one of the places where we're using it quite a bit is in performance marketing. When we acquire user performance marketing, we actually acquire them to a website and then get them to download the app. That's pretty standard practice. So you'll see us do some of that.
I don't know -- just judging just by the number of people we have working on this, I don't know if this is going to be a major driver for next year. I mean we do use them in different places, but it is not the case that at the moment, we're like we must switch everything to direct payments. That's not currently in the cards.
Alexander Sklar
Got it. And as it relates to kind of the record Q3 gross margin, you wouldn't attribute any of that to the growing mix of driving traffic directly to yourself?
Gilian Munson
No. The main delta in the gross margin was better revenue and less AI costs than we expected going through.
Operator
Your next question comes from the line of Ross Sandler with Barclays.
Ross Sandler
Luis, I wanted to go back to the big picture with AI. So we can all see that AI is progressing at a pretty massive clip. The models are getting better. The latency is getting faster. Meta even followed you guys with kind of a sassy avatar launch recently. But the question I have is that, like there's some academic research that says one-on-one tutoring is sort of one of the best ways for anyone to kind of learn a new subject.
So you talked a little bit earlier about how you're going to integrate some of these more native AI interactive elements to the app. Right now, it's been like kind of an add-on with video. But I'm curious how you're thinking about like the long term, could these become much more core versus kind of the tap and learn gamified tap and learn use case that we started with at Duolingo. And how does that change, I guess, the business model for Duolingo as you integrate more of that?
Luis von Ahn Arellano
Yes. So it's a great question when we think about a lot. We know today -- a few years ago, maybe 4 or 5 years ago, we did a bunch of research that shows that Duolingo was about as good as a classroom for language learning. We've gotten better to the point where I'm pretty sure we're better than a classroom now. But we are today not as good as a one-on-one human tutor. And nothing has gotten as good as a one -- a good one-on-one human tutor is still better than where we're at now.
We think that over the next few years, we will be able to be as good as a one-on-one human tutor. Because we just see how much we're improving every year. I mean, the thing about one on one human tutors is that they're not improving. They're like it's about as good as them, but we're improving. So we think we're going to get there.
Now there's something very important to mention, which is that, to a large extent, even though one-on-one human tutors are very effective at teaching, to a large extent, most people don't want to do that. I mean, there's a small fraction of people that are willing to do that, but most people just don't want to -- even if it's given up for free. It's just -- it happens that it's not that compelling of an experience on your mobile phone when compared to TikTok or Instagram or whatever. It's just not that compelling.
So what we want to do is we wanted to have something that is as effective as a one-on-one human tutor, and we think we can do it, but it will not look like a one-on-one human tutor. It will, in the end, still feel gamified because ultimately, the thing that is most important, even though one on one human tutors are very efficient and effective, the thing that is most important, the major failure mode is people just dropping off.
Like you can have a very effective one on one human tutor, but people just will be like, yes, I'm going to stop going to that. So what we're working on is it will still feel gamified, but you will see a lot more AI in there for us trying to meet you where you are. I mean, by the way, the reason one on one human tutors are better than a classroom or better than what we do right now is that they are really good at adapting to you. They're just -- they just -- and they do even things like they read your facial expression when they're saying something to you, they can see that you're like, you look confused. So you don't even have to say it and they quickly adapt to you.
That's why they're so good. And this -- I believe the technology is just getting better and better, and we'll be able to do that. It will take some time, but we'll get there, I think.
Gilian Munson
But then, Ross, the sheer number of users of Duolingo and the database we have puts us in a position to do the best that can be out there in the market. I think that's a really powerful thing that we have. The incredible number of people who use us every single day and working off that data to come up with the exact right way to teach them.
Luis von Ahn Arellano
Yes. I mean that's a really good point. The data that we have in terms of people learning, I mean, I don't think anybody -- well, we know, we just -- nobody has the amount of data of people learning that we do.
Operator
Your next question comes from the line of Nathan Feather with Morgan Stanley.
Nathaniel Feather
Two on my end. First, when you talk about focusing more on monetization next year than you did this year, what does that actually mean internally? Is that more people dedicated to monetization pass? Is that changing kind of the hurdles for what you accept? How should we think about what that actually means?
And then second, just given the real success of the Chess course, how are you thinking about new course expansion, both in terms of the time line for when you might pursue that a little more aggressively? Then also the type of subjects you think would be applicable here may be different than what you had tried previously.
Luis von Ahn Arellano
These are both great questions. What does it mean for focus more on monetization? I mean, this year was a unique year in that we told the whole company look -- what really matters is accelerating DAU growth. We have a huge opportunity ahead of us. We have to figure out how to accelerate user growth. And by the way, accelerating user growth is really hard. So hey, let's go there. So we put a bonus for the whole company, and we said, let's go and accelerate user growth.
Next year is a little different. What we're telling everybody is we continue to focus on user growth because it's such a big opportunity ahead of us. But you know what else matters, monetization. So I think you're just going to see more A/B/B tests related to monetization, and that's kind of how we're going to operate next year.
In terms of new courses, we're not announcing new courses at the moment. What I will say is when we added Chess, a AI helped quite a bit. And we were able to add Chess from idea to being in the app in about 9 months. What I will say is that we know that we can do that even faster now.
Operator
Your next question will be audio only from the line of Arvind Ramnani with Truist.
Arvind Ramnani
But nevertheless, yes, I just want to ask about sort of the inference costs and DAU is, right? So you've had a nice jump in your DAUs, up like 30%. What is that doing to influence cost per DAU, right? Is basically -- are you seeing your cost per year are coming down faster than AI usage for user going up?
Luis von Ahn Arellano
Yes, we are seeing that. I mean we want to put a lot -- we have been putting a lot more AI in the product, and we are seeing cost per DAU come down quite significantly. The main reason is for the majority of our users, open weight models are about as good as frontier year models. There are some small cases where a frontier model is still needed. But for the majority of our users, the open weight models are plenty good.
So whenever we're able to switch from using a frontier model to an open weight model, the cost savings are pretty high, and we're able to do that quite a bit. So our team has done a really great job at being responsible about that.
Arvind Ramnani
Yes. No, of course. And I think you're now kind of at the forefront of it, it seems like that's kind of what the more experience or the more service uses of AI are doing as they start in the frontier model and they eventually migrate. Particularly if you kind of know if you have a level of sophistication. And I guess kind of the other thing is you want to put more AI in the free experience to drive DAU growth.
And I think you've cited at one of the big reasons you kind of the cost of video dropped like 95% or whatever. So the question I want to ask is, where is inference costs were free users stopped making sense, right? Like inference is you can deliver that very inexpensively. But it's a breakpoint where inference cost per free us really doesn't make any sense. And you say, like, hey, we're going to start giving this to the free user.
Luis von Ahn Arellano
Yes. I guess the way I'll answer your question is that we are going to spend some on inference cost in free users next year. It's not a ton, but we are going to spend some on that because we do want to give some of these AI features to free users. But you call it single-digit millions that we're going to spend next year on inference costs for free users on kind of live inference costs.
Arvind Ramnani
Yes. And sorry, last question on this is. Are you still like -- and I'm not looking for the next quarter, but are you just a few years away where your business becomes large enough where you basically are going to own some of the compute? Or will you -- how are you accessing this, right? Are you using the AI cloud? Are you using the inference providers? Are you doing this internally? Like how are you accessing the inference or the compute to do this?
Luis von Ahn Arellano
Yes. I mean it's all of the above. I think the majority right now is inference providers. But we're trying some internally. So it's kind of all of the above, but we'll -- we'll do what makes sense for the business. Yes.
Arvind Ramnani
Yes, classic A/B/B testing, which is always been very smart on that.
Gilian Munson
Yes. The team is really creative on this and has done a really excellent job at managing it.
Operator
Your last question comes from the line of Ralph Schackart with William Blair.
Ralph Schackart
I jumped on light, so I apologize if you covered this. But you mentioned on the call that you're going to be running multiple more tests in 2027, they referenced like 90% year-over-year testing year-to-date. I'm guessing that's made on the product side, but can you sort of clarify all of that's on the monetization side. But maybe the more important question is, how are you able to run these tests next year at this scale?
And then also focus on the monetization. Do those experiments need to drop by, I don't know, a rate of 50% to 45% year-over-year growth. But kind of walk us through the path that you can continue to run these experiments and drive monetization next year?
Luis von Ahn Arellano
Yes. So the way we improve the product is we work on 3 main things. We do improvements to we call it user growth. So that usually is improvements in retention of the product that increases daily active users. We do improvements in monetization and then we do improvements in teaching better. In all -- in these 3 buckets, the way we work is we basically run a ton of A/B tests in each 1 of them with the aim at improving one of these things.
So this particular A/B test is aimed at improving monetization. This particular A/B test is aimed at teaching better, et cetera. And we just run a lot of these. At the moment, like we mentioned, we're about 90% higher than, for example, the last month, we ran 90% more A/B tests than we did 1 year ago. We believe that, that will continue increasing.
So just overall, we're going to be able -- for monetization, but also for teaching better, but also for daily active user users. We're going to be able to run a lot more experiments next year. I don't know how many more because it depends on a lot of things, how our processes improve, et cetera. But it really is getting to the point where the bottleneck is you're starting to get cookie bottlenecks that we're not the thing that we used to normally think about bottlenecks. For example, a bottleneck now is ideas. I mean, like even coming up with ideas of what to test, we just -- we're -- that has become a bottleneck.
Another bottleneck is when for example, one of the things that we're able to do now is, like we mentioned in a previous answer, we're able to get non-engineers to actually launch an A/B/B test. So like a product manager or a designer is actually able. We built an internal piece of software that allows a product manager to just, without the help of an engineer, do an entire change of them. They're not large changes. They're small stuff. But we're able to do that.
But another bottleneck comes what if that person is a product manager, they introduce a bug to the app, who fixes it? Because I don't think they'll know how to fix this. So it's -- so this is the -- our processes are going to have to change. And we're in the middle of that, like a couple of the things, I don't even know the answer for what is the case, what we're going to do. But I do know that we're going to be able to run some integer multiple of the number of A/B tests that we ran this year.
Operator
I'm showing no further questions. This concludes the Q&A section of the call. I would now like to turn the call back to the host for the closing remarks.
Luis von Ahn Arellano
Just thank you all for being here, and thank you for the great questions. And especially thank you for -- thank you to the team for the really great work so far this year. We're very proud of our results.
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